Cyberpunk 2077

Posted by Futu Fan
1
Jun 27, 2022
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Cyberpunk 2077, one of the most anticipated games in the gaming world in recent years, was released on December 10, 2020, after all the postponements, with very serious shortcomings. The game, which was almost a ‘fiasco’ exit process, could not come to him for quite a long time. So, what did the developer shikret CD Projekt Red do wrong? Let's take a closer look at the depths of these problems together
As players, we are witnessing that many big games released in recent years have brought serious performance problems. For example; Elden Ring, which was released in the first months of this year. Although it was very liked by the players and met with great praise, it came out with a lot of performance problems, especially on the PC side.

In another example, Cyberpunk 2077, things were a little more complicated. CD Projekt, which managed to achieve one of the highest expectations levels in the game world ever, failed to evaluate this process properly and promised players many things that the game could not achieve, bringing this expectation level to a level that would have a negative impact on the game. So let's address all these mistakes together.

All the mistakes that CD Projekt Red made during the release process of Cyberpunk 2077
How were the expectations of the players managed?
On which platforms was the game working properly?
Why is Cyberpunk 2077 constantly postponed?
How did CD Projekt find a solution?
Is Cyberpunk 2077 a successful game?
The biggest mistake of CD Projekt: How were the expectations of the players managed?


As actors, we can have a hard time managing our expectations about the productions we are looking forward to. Considering that Cyberpunk 2077 is an open-world action role-playing game based on a cyberpunk theme, the reach of these expectations is greatly increasing. Because; the activities that can be done in such large-scale games are happening at a level more often than other game types because you can largely adopt your own original gameplay style.

As it happens, the expectation level of Cyberpunk 2077 had a different effect on each player. CD Projekt, on the other hand, although it handled this expectation process well at first, succumbed to the ever-increasing expectation level and started making promises to the players that it could not fulfill. The open world of Cyberpunk 2077 and the diversity that it contains were praised so much before the game was released that ‘GTA in the future’ even began to be described as a ‘game that will replace GTA’.



CD Projekt, who also began to talk about the gameplay of the game in detail, also explained the gameplay mechanics and progress in a very interesting way. Later it turned out that these gameplay mechanics were designed quite simply and had little effect on the gameplay. In addition, when the game was released, there was not even a police chase in the city, and the cops were beaming directly behind you.

After this process, it was seen that a very large majority of the promises made by CD Projekt to the players were not actually included in the game; Cyperpunk 2077 reached an average OpenCritic score of 76 by critics.

The sad Cyberpunk adventure of console users: on which platforms did the game work correctly?


Cyberpunk 2077, released for Xbox One, PlayStation 4, Stadia and Microsoft Windows, is only available on the PC and cloud side properly (!) we can say that it was able to offer an experience. The game, although in general it had very serious optimization problems, game-breaking bugs and many problems, but it was at a level that it could not be played, especially on consoles. Sony even removed the game from the PlayStation store for a long time.

The CDPR (CD Projekt Red) team was most focused on the PC version when developing Cyberpunk 2077 and took its status on the console side into the background, as it wanted the game to be a high-end business in a graphical sense. Because the game was also announced for the Xbox One and PlayStation 4 when it was first announced, there was no chance to skip these consoles and just go to the next generation of consoles. In addition, at the time of the release of Cyberpunk, the Xbox Series X|S and PlayStation 5 had just been released, and very few gamers had these consoles compared to the old consoles.



CDPR succumbed to his ambition and acted in the belief that Cyberpunk 2077 download would be described as a ‘masterpiece’. If the game had been carefully tested and adapted on all the platforms it would be released on, it could have faced a much lower level of response despite all the in-game bugs it contains.

In addition to the failure on the console side; Although there are also very big optimization problems on the PC side, many players suggested that they had a positive experience. In addition, Cyberpunk 2077 was not optimized for the next generation of consoles when it came out, and it was running the PlayStation 4 version with Xbox One.

The wrath of gamers: Why is Cyberpunk 2077 constantly postponed?


When the release date of Cyberpunk 2077 was first announced, the game was scheduled to be released on April 16, 2020. December September 17, 2020, then November 19, and then December 10, 2020, CDPR, which continues to constantly fuel expectation on it, postponed the game until the game was not ready yet, and then December 10, 2020.

The mistake CD Projekt made here was that it constantly raised the expectation level of players when the game was not ready yet. As it happens, there was a very big reaction during each postponement process and there was a rush to release Cyberpunk 2077. Thus, a game full of very big problems has been released.



If the game had been postponed indefinitely during the initial postponement process and a small note had been made that it would be released when it was ready, it would have garnered a great reaction from players and shareholders; after a while, things would have stopped and when the time came, we could have faced a much different Cyberpunk 2077 exit process.

Also, a post shared by journalist Jason Schreier on social media reads: in interviews with CDPR employees, the company; not caring about unrealistic release dates, uncontrolled ambition and technical difficulties; ‘We made the Witcher 3. It will work." he had revealed that he was moving forward with his faith.

Disappointed players: how did CD Projekt find a solution?


Considering that Cyberpunk has made such a debut with more than eight million pre-orders, you can imagine what kind of reaction CD Projekt has faced. The company has announced that it will offer a refund option to all players, and refunds will be accepted from each platform.

Thus, every user who was disappointed about the game, regardless of the platform, had the option to return the game. During this process; Microsoft has expanded its refund policies for Cyberpunk 2077; Sony has removed the game from the PlayStation store for a long time, as well as the refund option.

Let's get to the most controversial topic: Is Cyberpunk 2077 a successful game?


Cyberpunk 2077, although not in a technical sense; it is a very successful production on the sales side. In total, the game surpassed 18 million sales units, received more than eight million pre-orders and managed to cover almost all production costs before it was released.

In addition, it is worth noting that despite the current difficult situation in which the game is located, it is also very loved by a very large audience of players. We can say that the current state of the game is also much better, and along with the major updates that are coming, the problems have been seriously fixed. So, what do you guys think about Cyberpunk 2077?
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