CS:GO – Peter ‘Dupreeh’ Rasmussen Reminds Fans That The Current Iteration Of Astralis Isn’t The Same
It is a reaction that could (and should) have been predicted without a hitch, as several stars of the professional Dutch superstar team Astralis have said goodbye to stress and burnout and have been replaced by fantastic players who simply are not fully included yet the Astralis play book.
They have been playing and practicing together for about a week. To be honest, that's to be expected.
However, this didn't stop the Counter-Strike: Global Offensive team's fans from voicing their opinion after a tough performance against NiP on June 1 when they lost the only game BLAST Premier (7-16).
Peter 'dupreeh' Rasmussen went to Twitter shortly afterwards to remind passionate fans of what to expect from the Powerhouse list in the near future.
Stop expecting the same Astralis now. It's not Snappi or JUGis that are the problem or anything, we're working hard on this time to get into the shape we want to be. We're going to lose some and win some. We worked on this lineup for less than a week. Remember that
It's an obvious statement, but that didn't stop many fans from feeling frustrated that their favorite teams are currently on the rearfoot as several organizations within the Counter-Strike: Global Offensive scene try to figure out how long Hours and the constant decrease can be grinded by players lives.
It is difficult to find a work-life balance when you fight against the best players in the world for sums that would normally make millions annually. It's still difficult to take a break from practices and refinement strategies if you can't guarantee that other teams will do the same. A scenario that preferred teams can take to the lower stages of the tournaments.
To be honest, the match wasn't particularly outstanding for either the new JUGi players or Snappi, who went during the single ticket of Train -11 and -13 KDR, respectively. Nicolai 'device' Reedtz had the best performance in terms of KDR with an end network of +1.
Unfortunately, NiP brought his A-Game into play and defeated Astralis in both halves. Astralis started on the T side, where they scored 6 points, one of which detonated. NiP entered T in the second half, where they managed to decimate Astralis with well-planned flanks. Of the seven points NiP scored in the second half, only one was a bomb detonation.
As of today, Astralis is a warning sign for teams around the world in all sports regarding the need to ensure that players have more than enough time to recover after long days of games or exercises.
Astralis is now GS 2 and will likely continue to fall as both Gla1ve and Xyp9x are nowhere to be seen. Management must find a way to work around this before it has even more serious consequences. The esports world is certainly watching the Astralis employees at the moment as they try to argue their rosters.
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