How to choose throwing skills for DFO Male Brawler

Posted by Venessa Liu
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As there are many Dungeon Fighter Online players asking for how to choose skills for Male Brawler, I write this guide for throwing skills options for DFO Male Brawler.

It is highly recommendable to max throwing skills, or you have little point as a Male Brawler. Sand Splash is necessary. It doesn’t require stocks, so it is always available. When it hits quite far away, the TP investment increases the range and damage to the point. It will pierce obstacles. While Hitbox is quite bad for close range.

Poison Throw is recommendable as it can deal fixed magic damage and poisons with 100% and 3 secs. It can produce a small AoE poison cloud on contact and hit stun. It is necessary to lowest Y axis hit box of any throwing skill as it can hit almost all short enemy. It can float juggled enemy and has many stocks. And you can use it as a good hybrid magic option against high physical defense enemies. The disadvantage is that the poison duration is quite short, so it is suggested to use it as the last skill before Raging Vulcan. Besides, it has little Z axis range and can not hit downed enemies. It is blocked by obstacles. Or you can buy DFO gold to get this. 

Strengthened Poison Throw is suggested as they can do high poison damage in 3 secs. Particularly, it can trigger hitstun but does not hit, which make it not break breakable objects. It is useful when you need avoid damage like pots in the nightmare. It can hit downed enemies and ignore obstacles. The disadvantage is that it does not have close hitbox. It is not Vulcan friendly due to the short poison duration. And it can’t deal with rare poison immune enemies. It is necessary to farm some DFO gold for good armor.

Needle Throw is necessary. It is useful for fixed physical damage and bleed with high damage, moderate chance and short duration of 3 secs. It can pierce enemies 100% of the time and minus hit recovery. It can use Y axis reach to hit short enemies easily and hit downed enemies. While its Z axis range is quite poor blocked by obstacles. It has the lowest bleed effect chance among all the status ailments and has a short poison duration, which make Vulcan not friendly and it has notable start-up time.

Strengthened Needle Throw can deal with fixed physical damage and bleed with high damage, moderate chance and short duration of 3 secs. If use all the four needles hit, it can do insane damage at short range and fan shaped. Due to the notable start-up time, it is can not be interrupted. And it can not pierce obstacle. The bleed might be strong but it is not so stable.

Block Throw can deal with fixed physical damage and stun at a high rate with 100% max rank. If the brick gets contact with an enemy, it has a very large AoE from shards. And it is good at hitting behind the character and provide good coverage. It owns fast start-up time so it is can be interrupted and can juggle aerial enemies. But it can not pierce obstacles.