Diablo 3 Witch Doctor Builds

Posted by Venessa Liu
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As we know, Witch Doctor is the only true pet class in Diablo 3. The Wizard is a version of the sorceress from Diablo 2. Witch Doctor has access to various kinds of summons which can help it when battling. Its abilities range from shooting lightning, ice and fire at their opponents to teleporting past enemies and slowing time. Its power source comes from Arcane power that is a fast regenerating power source. These pets don’t deal much damage as they need to tank enemies damage for the Witch Dotctor and act as a shield for the WD when it suffer attack from range. For some abilities, you may need to buy cheap Diablo 3 items for gear and weapons, and farming millions of Diablo 3 gold is important for your Diablo 3 accounts, too.

 

There are two kinds of builds for Diablo 3 Witch Doctor, one is solo leveling and the other is group game play. In this article we emphasis on solo leveling and farming.

 

When playing solo, players should focus on buffing up pets, reducing the damage from enemies, and maximizing the damage output of the two main abilities.

 

First of all, I want to introduce Poison Dart which is used for flaming Dart rune or the Slpinters. Flaming Dart is easier to aim at single target and can deal poison damage to keep up the Bad Medicine debuff. As when you take out an enemy with the first dart, the 2nd and 3rd dart will continue to hit other targets. While the Splinters does a little more damage versus stationary targets and more efficient when fight against groups of enemies. In my opinion, I would rather use Splinters than Flaming Dart.

 

Soul Harvest can use the soul to Waste rune and can literally double the damage till you get full end-gear. So if you want to use this ability, you need to buy Diablo 3 items, such as gear and good weapons or you need to buy enough cheap diablo 3 gold. This is a must ability as it can double your damage and make Splinters with Poison Dart attack difficult than other classes’ resource.

 

Grasp of the Dead uses the unbreakable grasp rune. It is quite useful as it can do a fair amount of AoE damage on keeping enemies locked into place once Doctor Witch’s pets deal damage. When combined this ability with rune, it could make kiting a breeze and clumps together opponents for AoE attack.

 

Other skills are very important, like Gargantuan, Firebats and Summon Zombie Dogs. Gargantuan and Summon Zombie Dogs have little Mana costs. While Firebats is a powerful mana spender for both single-target attacks though with relatively high Mana costs.