Passive skills introduction for Witch Doctor

Posted by Venessa Liu
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As we know Witch Doctor is an old, fanatical and grizzled class in Diablo 3. The magic used by them is not clean and easy. WDs summon walls of zombies to rip apart enemies. There is a variety basic attributes of them can enhance the damage for Witch Doctors.

 

In this guide, I want to introduce the passive skills used by Witch Doctor. Each of them has an unlocked level, which means you have to level to that level to use it. Though there are 14 skills, here I want to introduce some basic and simple skills first and in my later guide I will introduce all of them. So you can pay attention to my guides for Diablo 3 players. Hope this guide can be helpful if you want to make money by selling Diablo 3 account.

 

Bad Medicine is unlocked at level 20. It can be used for dealing poison damage to your enemies and the damage reduced by 20% for 3 seconds. If you want to find a skill not related to poison-based skill, this skill is good as your pets can be specced to deal poison damage.

 

Bloode Ritual is a skill unlocked at level 20. With it, you can regenerate 1% of your maximum life per second. Once you reach higher levels, you can get more health than from Mana. So you don’t to buy so much diablo 3 gold for you to buy d3 items which need to use in a high-mana build.

 

When you reach level 24, you can use Zombie Handler which can allow you summon four Zombie Dogs at one time. At the same time, the Gargantuan can health of your Zombie Dogs can be raised by 20%. This skill can only be used while you are using Circle of Life, or your it is not so useful for your Dogs.

 

Once you get level 27, Pierce the Veil can be used for increasing all your damage by 20%. But I have to remind you your Mana costs are raised by 30% at the same time. As this skill coming with pet-based builds so you can use Poison Dart and Soul Harvest.

 

When you level your Diablo 3 accounts to 30, you can use Fetish Sycophants and Sprit Vessel. For Fetish Sycophants, it can give you 3% chance to summon a dagger-wielding Fetish when you cast a physical realm spell. If you have fast weapons, this skill can perform best as you can get more chance for summoning a Fetish so you can buy d3 items like fast weapons when you reach level 30.

 

In terms of Spirit Vessel, it is used for reducing the cooldown of Horrify, Soul Harvest spells and Spirit Walk by 2 seconds. In addition, you can enter the spirit realm for 3s automatically for the next time you get fatal damage. Moreover, you can heal to 10% of your maximum life. As you can see, this skill is a good hardcore and great for PvP skill, and this means, you cannot benefit much in regular modes.

 

At last, when you level to 36, you can use Sprit Spells which can give your 30% Mana cost more than 10s. It is suggested you stick to Spiritual Attunement if you are eager for mana.