Some Ideas for DFO Skills improvement
I have played DFO for a few month. DFO is really a marvelous game. But still I have some suggestions to this game. Some of my suggestions are below.
Firstly, I want Dark/Shadow Bullets for male and female spitfire gunners. And as far as the male mage goes, I want his normal dark attack to hit the front enemy and keep going to hit other enemies behind the front enemy. I want the slayer to have some normal wind style attacks and some Asura wind attacks, all involving his sword to cause the winds of coarse. Moreover, if possible, to make the female Mage throws a magic snowball for a basic skill or Elementalist basic skill so it goes straight and has a lot of range on it and does a little bit more damage than a frosty head and hits a lot faster than a jackolantern bomb. And make the female Mage a little bit easier to play solo and give the crusader priest a big earthquake attack where he slams down his big weapon into the ground as hard as he can does major damage to all enemies on the map, it needs to be a high level kind of attack.
I wish I could see a passive skill for Priest that turns him into a female because it would only be fair that we all get a grandis now? But Realistically speaking, I wish there was a skill for avenger that caused scythes to bleed enemies. Or add a life steal skill that adds bonus attack speed/movement for Reaping a enemies soul 15-20% for every kill to farm DFO gold. I would like to see a spell for the Warlock where he would sacrifice all his HP, triggering the mage's immortality skill, to create a massive explosion or something devastating.
Besides, I would love to see a trickster type class where you set traps (i.e bear traps, nets, boulders falling down or a log attached to a tree would come swing in) and they would fall down or activate if a enemy would come within range of the said trap or if set off by the user. Or you can buy DFO gold to get one. For more of a defensive type, he would clone himself and said clone would mimic the users movement as a means of escape.
I would love to see a spell called Tundra Quake makes it into the game. It's for Asura and it would be a level 65 skill where you would need Ice wave and Quake wave level 10 and level 5. Cheap DFO gold is on sale at dfogoldsalecheap.com. How the spell would look is the Asura would kneel down on one knee and pludge the tip of his weapon into the ground forcing ice spikes to appear around him knocking foes up then after the first hit he shoves the entire weapon into the ground forcing much bigger ice spikes to impale the airborn enemies this would give the Asura more moves for when he's cornered as he really only has radiation wave.
I think if more suggestions are taken into consideration, DFO will become more and more interesting. I do hope DFO can have a good future.
Firstly, I want Dark/Shadow Bullets for male and female spitfire gunners. And as far as the male mage goes, I want his normal dark attack to hit the front enemy and keep going to hit other enemies behind the front enemy. I want the slayer to have some normal wind style attacks and some Asura wind attacks, all involving his sword to cause the winds of coarse. Moreover, if possible, to make the female Mage throws a magic snowball for a basic skill or Elementalist basic skill so it goes straight and has a lot of range on it and does a little bit more damage than a frosty head and hits a lot faster than a jackolantern bomb. And make the female Mage a little bit easier to play solo and give the crusader priest a big earthquake attack where he slams down his big weapon into the ground as hard as he can does major damage to all enemies on the map, it needs to be a high level kind of attack.
I wish I could see a passive skill for Priest that turns him into a female because it would only be fair that we all get a grandis now? But Realistically speaking, I wish there was a skill for avenger that caused scythes to bleed enemies. Or add a life steal skill that adds bonus attack speed/movement for Reaping a enemies soul 15-20% for every kill to farm DFO gold. I would like to see a spell for the Warlock where he would sacrifice all his HP, triggering the mage's immortality skill, to create a massive explosion or something devastating.
Besides, I would love to see a trickster type class where you set traps (i.e bear traps, nets, boulders falling down or a log attached to a tree would come swing in) and they would fall down or activate if a enemy would come within range of the said trap or if set off by the user. Or you can buy DFO gold to get one. For more of a defensive type, he would clone himself and said clone would mimic the users movement as a means of escape.
I would love to see a spell called Tundra Quake makes it into the game. It's for Asura and it would be a level 65 skill where you would need Ice wave and Quake wave level 10 and level 5. Cheap DFO gold is on sale at dfogoldsalecheap.com. How the spell would look is the Asura would kneel down on one knee and pludge the tip of his weapon into the ground forcing ice spikes to appear around him knocking foes up then after the first hit he shoves the entire weapon into the ground forcing much bigger ice spikes to impale the airborn enemies this would give the Asura more moves for when he's cornered as he really only has radiation wave.
I think if more suggestions are taken into consideration, DFO will become more and more interesting. I do hope DFO can have a good future.
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